Problem
Reasoning · Grade 6-1 Ratio and Rate (2)
Write the one relation in all three directions
Write the relation in all three directions.
A batting average is a part-to-whole rate like a price per item, so knowing any two of the three numbers pins down the third.
6.RP.A.1Make A Systematic ListThe one relation between hits, at-bats and average can be read in all three directions, so any two of them give the third.
Why?
An average is a fixed rate of hits per at-bat, so the same rate turns any at-bat count into a hit count.
Why?
Dividing undoes multiplying, so the same relation can be run forwards to find hits or backwards to find at-bats.
Part (1), Liam: divide hits by at-bats
Hits over at-bats gives 0.316.
The fraction 12/38 just means 12 shared among 38, and the division carried a few places past the decimal point gives as many digits as the rounding rule needs.
5.NF.B.3Make A Systematic ListPart (1), Noah: multiply at-bats by the average
At-bats times average gives 11 hits.
An average of 0.25 means one hit in every four at-bats, so counting how many fours are inside 44 gives the hits without any decimal work.
6.RP.A.3Work BackwardsPart (1), Mason: divide hits by the average
Hits over average gives 35 at-bats.
Dividing by 0.4 asks how many groups of four tenths fit into 14, and the answer must come out larger than 14 because at-bats always outnumber hits.
6.NS.B.3Work BackwardsPart (2): add today's game to Noah's season totals
Adding today's game gives 0.292.
Totals are what accumulate over a season, so a new game is folded in by adding to the top and the bottom of the same fraction — the same way the problem's own example turns Liam's 38 and 12 into 43 and 15.
6.RP.A.3Make A Systematic ListPart (3): list what a 1-for-3 game does to each player
A 1-for-3 game lifts two and lowers one.
Checking every player the same way, with the same 1 hit and 3 at-bats added, is what keeps a 'who improves' question from turning into a guess.
6.RP.A.3Make A Systematic ListSee the pattern behind those three results
Only players below 1 in 3 improve.
A new stretch of play acts like a weight pulling the season rate toward the rate of that stretch, which is why one comparison against 0.333 decides every player at once.
6.RP.A.3Look For A PatternA new game pulls your average toward the rate you hit at that day — 1 for 3 is 0.333, so it lifts everyone batting under 0.333 and lowers everyone above it.
- Write the one relation in all three directions
- Part (1), Liam: divide hits by at-bats
- Part (1), Noah: multiply at-bats by the average
- Part (1), Mason: divide hits by the average
- Part (2): add today's game to Noah's season totals
- Part (3): list what a 1-for-3 game does to each player
- See the pattern behind those three results