Sensim Math · Depth 한국어

2-2 · 디딤돌 최상위 S

48 problem types · 6 units

1. Four-Digit Numbers

Find a number from digit clues 4.NBT.A.2 · take
Carry ten units to the next place 4.NBT.A.24.NBT.A.1 · take
Ten hundreds make one thousand 4.NBT.A.22.MD.C.8 · adapt

2. Multiplication Facts

Different factor pairs, same product 3.OA.B.54.OA.B.4 · take
Bound an inequality at equality 3.OA.A.43.OA.C.7 · take
Recover the unknown, then recompute 3.OA.A.43.OA.B.6 · take
Guess-and-check a legs problem 3.OA.A.33.OA.D.8 · take
Count groups several equivalent ways 2.OA.C.43.OA.A.1 · take
Multiplying by one and by zero 3.OA.B.53.OA.C.7 · take
Find a number satisfying product bounds 3.OA.A.43.OA.C.7 · take
Solve shape-coded products in order 3.OA.A.43.OA.D.8 · take
Count sticks needed via multiplication 3.OA.A.13.OA.A.3 · take

3. Measuring Length

Cut a rectangle into a grid of cards 2.G.A.23.MD.C.7 · adapt
Find one handspan from measured counts 2.MD.A.12.MD.B.5 · adapt
Subtract the overlap from total length 2.MD.B.52.MD.A.4 · adapt
Ribbon around a box: four equal parts 2.MD.B.53.MD.D.8 · adapt
Convert to one unit, then compare lengths 2.MD.A.14.MD.A.1 · adapt

4. Time

Elapsed time between two clock times 3.MD.A.12.MD.C.7 · take
Reach the next hour, then add the rest 2.MD.C.73.MD.A.1 · take

5. Tables and Graphs

Read totals and differences from a graph 2.MD.D.103.MD.B.3 · take
Complete a table from its graph and back 2.MD.D.103.MD.B.3 · take
Total equals the sum of the rows 2.MD.D.102.OA.A.1 · take
Compare two data sets in one graph 2.MD.D.103.MD.B.3 · take

6. Finding Patterns

Find the rule of changing clock times 4.OA.C.53.MD.A.1 · take
Find the rule of a growing block stack 4.OA.C.54.OA.A.3 · take
Sum a repeating number sequence 4.OA.C.53.OA.A.3 · take