Reasoning · Grade 5-2 Dice

Problem

Rolling a die along a path

A die is tipped one square at a time to the shaded square. Eight little journeys are drawn, two in each of four groups. Opposite faces of the die add to 7. Say how many pips show on top at the end of each.
Your answer
How to solve
Strategy Create a Physical Representation — Trying to picture eight tumbling dice in my head is where mistakes happen, so I put a real die on the table and roll it square by square along each drawn arrow. To keep a record I label the six positions — top, bottom, front, back, left, right — and write down which pip number sits in each position after every quarter turn. Doing that once for each shape of route shows a pattern: the shape of the path, not its length, decides the answer. Then I only have to recognise which of four shapes each drawing is (straight line, L, U, or N) and read off the rule, and the long routes become no harder than the short ones.
1STEP 1

Fill in the three hidden faces first

Fill the three hidden faces by subtracting from 7.

7 - 1 = 6, 7 - 2 = 5, 7 - 3 = 4
2STEP 2

Learn what one roll actually does

One roll brings a side face to the top.

roll right: left → top → right → bottom → left
3STEP 3

Group (1): a straight line, so count the rolls in fours

A straight run repeats every four rolls.

1 → 4 → 6 → 3 → 1
4STEP 4

Group (2): an L-shaped route brings a side face to the top

An L-shaped route brings a side face up.

left: top = 3, right: top = 4, 3 + 4 = 7
5STEP 5

Group (3): the U-shaped route undoes itself

A U-shaped route undoes itself.

top → front → front → top
6STEP 6

Group (4): the N-shaped route flips the die over

A zigzag route flips the die over.

forward, right, forward: 3 → 1 → 2 → 4 and right, forward, right: 3 → 2 → 1 → 4
7STEP 7

Collect the eight answers

The eight answers are 6, 1, 3, 4, 5, 5, 4, 4.

(1) 6, 1 (2) 3, 4 (3) 5, 5 (4) 4, 4
Answer
6 and 1, 3 and 4, 5 and 5, 4 and 4
Every answer is a whole number from 1 to 6, which is all a die can ever show. The two answers inside group (2) are 3 and 4, which add to 7 — exactly right, because the two routes are mirror images of each other, so they must lift opposite faces onto the top. Group (1)'s two answers, 6 and 1, also add to 7, for the same reason: 2 rolls turns the die half way over and 4 rolls turns it all the way round. In groups (3) and (4) the long route and the short route agree with each other, which is what should happen because the extra squares are all straight-ahead sideways rolls that leave the deciding faces untouched. Finally, none of the answers is the face the die was standing on in a way that contradicts the pictures: group (3) keeps its starting 5 and group (4) shows its starting bottom 4.
Takeaway

Roll a real die along the arrow and watch the top face: straight lines repeat every 4 rolls, a U-turn brings the same face back, and a zigzag flips the die right over!

  • Fill in the three hidden faces first
  • Learn what one roll actually does
  • Group (1): a straight line, so count the rolls in fours
  • Group (2): an L-shaped route brings a side face to the top
  • Group (3): the U-shaped route undoes itself
  • Group (4): the N-shaped route flips the die over
  • Collect the eight answers