Problem
Reasoning · Grade 5-2 Number Arrangements
Hunt for the rule using the simplest circle
The simplest circle shows the pair is the neighbours' sum.
A circle with a single neighbour is the cheapest test case there is, because its arrow number cannot be anything but that one neighbour.
4.OA.C.5Look For A PatternConfirm the rule on the remaining known cases
The rule fits the other known lines.
A rule guessed from one example is a hunch; a rule that survives every example you can test is something you can build on.
2.OA.B.2Look For A PatternFill in the two blanks of part (1)
The two blanks are 6 and 10.
Totalling the arrow numbers two different ways -- circle by circle and segment by segment -- catches a missed connection, which is the usual slip in this kind of picture.
2.OA.B.2Look For A PatternMark up the part (2) picture: count segments at each circle
In the next picture mark each circle's segment count.
Counting the segments at each circle turns a tangle of lines into seven plain numbers, and those numbers say straight away which circles can carry large arrow totals.
4.OA.A.3Draw A DiagramPlace the 3: only the busiest circle can reach 19
Only the busiest circle can reach 19.
An extreme value is the best place to start: 19 is so large that only the circle with the most lines can produce it, which pins down the hardest number first.
4.OA.A.3Eliminate PossibilitiesOnly the circle with the most segments running into it can reach a total as large as 19, so the 3 has to go there.
Why?
A circle's total climbs with how many segments feed it, so a circle with fewer segments can never beat one with more.
Why?
Every other circle falls short of 19 and is ruled out at once, leaving one place the number can sit.
Place the 6 and the 1
The leftover sum fixes the 6 and the 1.
Once the busiest circle is known, the total 28 turns each remaining rule line into a small subtraction instead of a search.
4.OA.A.3Eliminate PossibilitiesPlace the 5 and the 7
The pair adding to 12 is 5 and 7.
Two clues squeeze the same pair of circles -- a sum of 12 and a one-neighbour rule line -- and together they leave no choice at all.
4.OA.A.3Eliminate PossibilitiesPlace the last two numbers
The last two are 2 and 4.
The last number has nowhere else to go, so the only question left is whether it happens to fit -- and here it does, which is the sign that the whole chain was right.
2.OA.B.2Eliminate PossibilitiesCheck all seven rule lines
All seven lines match the rule.
Seven short additions is the whole verification, and doing all seven -- not just the ones you reasoned about -- is what turns a likely answer into a certain one.
4.OA.C.5Make A Systematic ListStart with the circle that has only one line coming out of it -- its arrow number has to be its single neighbour, and that one clue hands you the whole rule.
- Hunt for the rule using the simplest circle
- Confirm the rule on the remaining known cases
- Fill in the two blanks of part (1)
- Mark up the part (2) picture: count segments at each circle
- Place the 3: only the busiest circle can reach 19
- Place the 6 and the 1
- Place the 5 and the 7
- Place the last two numbers
- Check all seven rule lines